Mk16 [EFT, Mk2 Replace] v1.0

 special carbine mk2 replace.


 Path--- GTA V > mods > update > update.rpf > dlc_patch > mpchristmas2017 > x64 > models > cdimages > weapons.rpf
 'dlc_patch mpchristmas2017 ydr, ytd'


 Path--- GTA V > mods > update > update.rpf > dlc_patch > mpgunrunning > x64 > models > cdimages > weapons.rpf
 'dlc_patch mpgunrunning ydr, ytd'


 Path---  GTA V > mods > update > x64 > dlcpacks > patchday8ng > dlc.rpf > x64 > models > cdimages > weapons.rpf
 'dlcpacks patchday8ng ydr, ytd'



 Path---  GTA V > mods > update > x64 > dlcpacks > mpchristmas2017 > dlc.rpf > common > data > ai
 weapons_specialcarbine_mk2.meta


 Path---  GTA V > mods > update > update.rpf > dlc_patch > mpgunrunning > common > data > ai
 weaponcomponents.meta


---guidance---

 If you are using an already edited meta, please edit it yourself using a file comparison tool such as 'WinMerge'. I have also included excerpts of the content in the enclosed text file, so please check it out as well.

 I will describe each meta file.

 weapons_specialcarbine_mk2.meta	Changing special carbine mk2 status. First-person zero-in has also been fixed in this Meta.

 weaponcomponents.meta		'muzzle_2' and 'muzzle_3' are modified to be used as suppressors.